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CAGD 493 week 8

 This week, I have focused on finalizing the dog happy walk cycle. In class, I have gotten very valuable feedback on what I could improve to make the animation look better. I ended up extending the back legs further to make the jump more believable, adding a little bit of floppiness to the ears and making the dog's eyes blink. Here is the final animation in a form of gifs: 




I'm very happy with how it turned out, I think it's very cartoony and that was my goal for this task. Because I really liked working with this rig and making the animation very fun and light-hearted - I liked the aspect of adding personality to a quadruped character and not only focusing on the body mechanics, I thought of exploring the possibilities of the rig more. I decided on making a short 20 frame animation of the dog collapsing from tiredness. 
I found this reference, which I loved: 

Because it's a gif, I could lay all the frames out to help me with the timing of the fall. 
I decided to move position my character into the two main poses first and this is what I worked on. 
I found putting the corgi rig in the second pose, extremely difficult, so hopefully I will manage to tweak it around more to make it look better. 
Here are the two poses timed in stepped: 

This is where, I am at, I am very excited to move on further in the project and make this movement fun and believable!






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