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CAGD493 week 1

This first blog post is going to reflect my plans and goals I want to achieve throughout this semester. In the senior portfolio class we are creating pieces that could be put in an animation demo reel. 

I decided that for this semester I want to look deeper into animating quadruped animals. In my demo reel so far I only have animated humans and so, I'd like to expand on my body mechanic skills by doing a walk cycle and a run cycle for a quadruped animal. 

After discussing that with my instructor, we decided I will first copy and then build upon an already made walk cycle of a tiger and then we can move on to animating a run or possibly a horse.

This is the scene where I will first practice animating a tiger walk cycle: 


 

In my 2D demo reel I have a horse walk cycle and animating was quite confusing because horses have a completely different body structure than humans.
Here are examples of my animations of quadruped animals in 2D (animated in TV Paint) 



Animating quadruped animals will definitely take a lot of research into their anatomy and looking at reference videos of the animals I am animating. 
Here are some videos I found as a good reference for the tiger: 





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